ALL COVERED TOPICS

NoSQL Benchmarks NoSQL use cases NoSQL Videos NoSQL Hybrid Solutions NoSQL Presentations Big Data Hadoop MapReduce Pig Hive Flume Oozie Sqoop HDFS ZooKeeper Cascading Cascalog BigTable Cassandra HBase Hypertable Couchbase CouchDB MongoDB OrientDB RavenDB Jackrabbit Terrastore Amazon DynamoDB Redis Riak Project Voldemort Tokyo Cabinet Kyoto Cabinet memcached Amazon SimpleDB Datomic MemcacheDB M/DB GT.M Amazon Dynamo Dynomite Mnesia Yahoo! PNUTS/Sherpa Neo4j InfoGrid Sones GraphDB InfiniteGraph AllegroGraph MarkLogic Clustrix CouchDB Case Studies MongoDB Case Studies NoSQL at Adobe NoSQL at Facebook NoSQL at Twitter

NAVIGATE MAIN CATEGORIES

Close

FameTown - A New AWS-Powered Facebook Game Using Membase

Any particular reason for Membase appearing mostly in game usecases? Or is it more like: “if Zynga is using Membase, then we will too”?

Under the hood, this Facebook game makes good use of AWS and a number of other technologies. Here’s a summary:

  • The game is written in Sinatra, a DSL (domain specific language) used to create Ruby apps with minimal effort. The code runs on Amazon EC2.
  • Traffic to the EC2 instances is load balanced using the Nginx load balancer.
  • Membase is used for data storage, hosted on a number of Elastic Block Storage (EBS) volumes.
  • Scalr is used to scale and manage the application.

Original title and link: FameTown - A New AWS-Powered Facebook Game Using Membase (NoSQL databases © myNoSQL)

via: http://aws.typepad.com/aws/2010/11/fametown-a-new-aws-powered-facebook-game.html